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New Onboarding Experiences Built by Second Life Creators

As part of our ongoing experimentation to improve the experience of new users, a new series of onboarding destinations has been launched at Second Life, designed to make the first moments of Residents...

LLinden Loop IASource: Second Life (Oficial)
New Onboarding Experiences Built by Second Life Creators

Automatically translated from the original.

As part of the ongoing experimentation to improve the experience of new users, a new set of Second Life integration destinations has recently been launched, designed to make the first moments of Residents more social, interactive and fun.

Novas Experiências de Onboarding Criadas por Criadores do Second Life
Image of the official publication in Second Life.

Each experience was built independently by a group of talented community creators and is currently among the first places new community members will experience for a limited time, while continuing to evaluate what types of experiences and locations retain and engage newcomers.

The project, which was part of a pilot working group on the New User Experience (NUXWG) that completed its formal work last week, is a development of the ongoing Creator Partnership Program, where you work directly with the community for selected partnerships in a variety of initiatives. The same group of creators recently built several new mobile-specific landing sites last year.

In the coming weeks, these and other initial sites will be tested as efforts continue to experience, learn and evolve the new user experience - with continuous consideration for Community Gateway partners and other collaborations.

The community is invited to check out these sites and support those creators who have dedicated a lot of love and work to this project.

Explore Experiences:

[Image 9: image6.jpg](https://secondlife.com/destination/madpea-scaredy-cats)

MadPea Scaredy Cats Funhouse- Created by MadPea

A cute yet scary fun house adventure where players explore eccentric and slightly dark rooms full of playful monsters and hidden kittens. Rescue lost kittens in three thematic quarters, earn points to climb the ranking table, unlock achievements and win exclusive prizes while avoiding cheat monsters and light scares.

[Image 10: image4.png](https://secondlife.com/destination/driving-dirty-badunicorn)

Driving Dirty- Created by Bad Unicorn

Driving Dirty, by Bad Unicorn, is a fast and fun social experience where you can play different games, win free prizes, meet new people and socialize with others. Enjoy a world of totally original mesh, built for both competition and connection.

[Image 11: image2.jpg](https://secondlife.com/destination/rush-week-at-greek-row)

Rush Week- Created by Alterscape

Rush Week is a special experience at Greek Row, built to generate the right connections. The right part. The right energy. The right people. With Spark's pairing system, it connects compatible residents and live footage from the moment of arrival. Become someone on campus and find your vibe.

[Image 12: image7.jpg](https://secondlife.com/destination/brazil-tour)

Tour in Brazil- Created by Help SL Brasil

The Tour for Brazil is inspired by the beauty and culture of Brazil. Explore vibrant spaces, meet other people and discover creativity, fun and possibilities through a social and engaging experience with the support of the Portuguese-speaking community.

[Image 13: image5.jpg](https://secondlife.com/destination/club-midnight-pulse)

Midnight Pulse Club- Created by Bad Unicorn and ARCBACK

Midnight Pulse is a neon-lit night house where music, movement and social interaction meet. Get on the dance floor to start dancing automatically, gain experience while moving and unlock new animations. Explore the bar and lounge, complete mini-missions and connect with others in a high-energy environment.

[Image 14: image1.jpg](https://secondlife.com/destination/the-learning-center)

The Learning Centre- Created by SL Studios

The Learning Center is an interactive destination designed to teach basics through the game. Explore obstacle paths, collect hidden stars and learn essential skills as you advance through challenges alone or with others.

P.S. Do you have an idea of collaboration you'd like to introduce to the Second Life team? Contact us through the Creators Partnership Program and help shape what comes next.

Official source: Read the original publication in Second Life (Official).

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